AR developer’s Graffity Raised approximately 100 Million Yen

Graffity株式会社のプレスリリース

TOKYO, Jan. 21, 2020 — Graffity Inc. announces that they raised around 100 million yen in Pre-Series A round from DEEPCORE Inc., East Ventures, and two angel investors through the issuance of the convertible bonds.
As Graffity had already raised about 100 million yen also before*, they have raised about 210 million yen in total since they were founded in 2017.

*See the details about the previous funding through the article below (Japanese)
https://prtimes.jp/main/html/rd/p/000000002.000029595.html
 

About Investors in Pre-Series A Round
– DEEPCORE Inc.
– East Ventures
– Angel Investors: Kentaro Ruichi, and one other

Objectives of Fundraising and Future Development
The funding would be used for the development of “HoloBreak”, an AR shooting application, and building up the development team. Graffity is aiming to officially release “HoloBreak” in both Japan and overseas by the autumn of 2020. In addition to that, they are planning to have AR games not only in entertainment places like theme parks but also in the educational environment like school as one of the gymnastics classes.

About DEEPCORE Inc.
DEEPCORE, whose mission is to be a “CORE for Disruptive Innovations,” is an AI-focused incubator that cultivates young and talented entrepreneurs in the AI field, especially in the Deep Learning arena. DEEPCORE aims to build an ecosystem that fosters entrepreneurs who generate disruptive innovations with technologies and use AI technologies, including Deep Learning, in society. DEEPCORE opened the community and co-working space “KERNEL” (in Hongo, Bunkyo-Ku, Tokyo) last summer, and built an AI technology-driven community that enables joint projects with companies and support startups.

Comment from Katsumasa Niki, President and CEO of DEEPCORE:
“We greatly appreciate the accumulated achievements of rapid product development and market validation with the Graffity team’s technical capabilities and the ability to perform detailed hypothesis testing. We have enormous expect that Graffity to bring a brand-new experience to global users by developing their own SLAM (Simultaneous Localization And Mapping) + image technology.”

About East Ventures
East Ventures is a most active venture capital which is specialized in early-stage startups. It expands its business mainly in Japan and Southeast Asia and aims to activate the further startup ecosystem. 

Comment from Takeshi Kaneko, Executive Officer of East Ventures:
“It all started when I played their game, ‘PechaBato’. I was shocked by how much I enjoyed it.  I made a fervent request to Graffity because when I talked to Mr. Morimoto, CEO of Graffity, in person for the first time, I was convinced that Graffity is the company capable of playing on a global stage with one of the greatest entrepreneurs, business fields, and products in Japan. I could meet him through ‘Bosyu’ so I need to appreciate them, too. I personally feel that we are on the same wavelength, so I look forward to competing against the best in the world with such an entrepreneur!”

Graffity will continue their efforts to provide new forms of people’s communication and the way connecting with new people through AR technology with our mission “Play AR, Play Real”.

About Graffity
Graffity Inc. is an AR fighting game developing company founded in 2017 with the mission, “Play AR, Play Real”. contributing to the development of the AR entertaining industry. Released an AR shooting game “PechaBato” and exceeded 10 thousand downloads in its first week.
Now, advancing the project on developing an AR multiplayer shooting game, “HoloBreak” for its official release.

Name: Graffity Inc.
Address: Tokyo, Shibuya-ku, Jingumae 4-23-12 Omotesando 101 3F
Est.: August 2017
CEO: Toshiaki Morimoto
Business: Development and planning of AR entertainments

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